(...and also does other stuff, most of which relates to gaming.)

Saturday 10 March 2012

The 10th Victim (La Decima Vittima)

We watched this film in class, and I thought I'd write some brief comments/my thoughts about it on this blog!

The film is an Italian science fiction set in the near future where many big wars are currently happening. To try and hold these up, people with violent tendencies are given the opportunity to kill others in the "big hunt" which is a game made for entertainment. All the contestants are involves in 10 round: 5 as a hunter and 5 as a victim. The last to survive will win lots of riches. The main character of the story, Marcello, is involved in this game as an assassin, and finds himself targeted by Caroline. The movie mainly involves him not sure if he should kill her as he is not sure if she is his hunter (killing someone not in the game is obviously not allowed). The two also get romantically involved over the course of the storyline.

(I'm not very good as describing the plot of films to people, so sorry if the above is a bit confusing!)

I did like the idea of the movie but it did get a little confusing at times, but maybe that's just my brain!

You're probably wondering what this has to do with critical games studies? Well, the idea of the "big hunt" has inspired many real life action games in which participants are given a target and have to "kill" them (obviously, no one is actually killed, just tagged as it were). An example of this game is "The Assassin Game" which happens on university campuses all around the world.

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